Hi all, I'm hoping you have some tips on how to deal with this.
I'm post-processing and here's the basic summary.
HA,S2,O3 stacked images for starless
-cropped
-DBE
-RGB combine
-BlurX
-starnet2
-colormask, curve transformation a bit
-stretch
For RGB stars, I'm using 60s frames, stacked R, G, B
-cropped and aligned to starless
-SPCC
-Blurx (Correct only)
-starnet2
-stretch
I'm using a standard 'Starless+RGBstars' in Pixelmath
then I get these terrible white-out stars. There's gotta be something I'm missing. I'd appreciate any tips you all have


I'm post-processing and here's the basic summary.
HA,S2,O3 stacked images for starless
-cropped
-DBE
-RGB combine
-BlurX
-starnet2
-colormask, curve transformation a bit
-stretch
For RGB stars, I'm using 60s frames, stacked R, G, B
-cropped and aligned to starless
-SPCC
-Blurx (Correct only)
-starnet2
-stretch
I'm using a standard 'Starless+RGBstars' in Pixelmath
then I get these terrible white-out stars. There's gotta be something I'm missing. I'd appreciate any tips you all have


