Hello
@Sean van Drogen I have seen your post lately and it happens that I tried recently this target, it is famous and it was a kind of "test" for me.
I allow to post my point of view because I think that of the previous comments could need some precision from my experience :
- yes the total integration time is definitely a crucial point
I want to add this very important point from my point of view :
- the unitary time is also key, if it is too low, you will never get a decent result, whatever you total integration time is
All that Robin Glover (from SharpCap) has posted regarding minimum unitary time is very instructive, I will try to put it with my words adapted to this target :
- your need to get the signal from the squid "out of the noise", the noise may be the sky background (with its light polution) and/or the noise from the sensor
- if the sky background is too high compared to the squid signal, you will never get a decent signal, like at dawn, at a certain point, you can not get anything because the signal is lost in the sky background
- the signal from the sky background is broadband, which means that you lower this signal compared to the squid signal with a narrowband filter
- when you do so, you MUST increase the unitary time, if you don't, you will be limited, not by the sky background but by the reading noise
- this is all the objective of this "minimum unitary time" : long enough to allow the sky background to be higher that the reading noise
When you go with narrowband filter, you may be limited by the sensor noise without enough unitary time to "get the sky background", as an example, your minimum time with an L filter (300nm) can be multiplied by 50 if you use a 6nm narrowband filter
of course, with the squid, you do this during new moon.
Personnaly, I found out that looking at the number of clipped pixels after dark subscription is good indicator of where you are (pixels at zero), unfortunately, your unitary subs is not available so I can not tell you where you are .
Let me explain why I do this : when you shoot a dark with an offset, all the pixels are non-zero.
Applying a master dark on that "dark image" will give you 50% of your pixel at zero (see that with a PIxelMath formula on the raw image such as iif ($T==0, 1, $T)
When you have almost no pixels at zero, this means that your sky background is above the gaussian noise coming from the sensor
My experience : I live in a suburban area, BOuchemaine, 10km from Angers Area (Borte 4-4.5 yellow-green)
I shoot at F3 with a 2600MM and a 4nm Oiii filter (the Baader CMOS optimised ultra narrowband) (F4 newton with Nexus x0,75 reductor)
I took 5mn exposure and this was a very good "unitary time", at F4.6, it would have been better to go to 10mn subs
With that, I can already see the squid in a unitary exposure, I compared with a F5.6 APO I bought and made a 5mn test, it was hard to see anything.
Here an autostretch of this unitary (with no calibration) :

easier to see in starless after a big noise reduction :

This night I could make some test, I got 5x5mn of Oiii and 2x5mn of Ha, it was a kind of reharsal but I could get something out of it. I was very surpised to be able to get this
it is not posted on AB but you can see the full here :
https://telescopius.com/pictures/view/122571/deep_sky/Sh/2-129/diffuse-nebula/by-djibiA screen copy (so total integration time below 1 hour with 3x5mn of RGB data for stars)

After these first test, I went for it during 3 sessions, 4,5H in Ha and 9H in Oiii, I posted it recently :
https://www.astrobin.com/ka5zp0/I am sharing this experience with you because with your Zenistar at F6, I would recommend to go much higer than 5mn subs, with your 6nm filter, I would try 10mn with no hesitation, if you could re-post your unitary target image after dark substraction, I could have a look at it regarding the "clip pixel issue"
this is just my point of view, to help in your journey, I hope it will helps
CLear skies