On Nov 8th I had the most perfect night for a shot of the moon on its 17th day:
Little wind from top to bottom atmosphere, thus seeing was excellent and my scope was finally well collimated.
So I went for a long desired full moon disk shot in best quality possible.
Taking my 2my pixel size color Asi678 would have taken ages to get all 38 tiles plus the risk of missing an overlap.
So I went for my Asi2600mono for best use of the 3,76my pixel size and tool R, G and B channels across full sensor. Worked fine, but only at 3fps, so taking 4 panels for 3 colors took several hours.
A first processing of the red channel yielded a great result (see below) - but trying to combine a RGB image from the channels failed due to nasty gradients. Apparently the first red channel tiles had soo much delay to last taken blue and green channels that the colors got distorted across the image.
(I first took red channel tiles counter clockwise NE-NE-SW-SE and then took G and B in pairs working my way up SE-SW-NE-NE, as this was more efficient. Thus time delay between R and B,G is maximum for NE tile)
What have I tried to get rid of the gradients
RGB alignment- does not work as gradient differ across image, neither In Pixinsight, Photoshop nor AstroSurface
More detailed alignment of RGB channel using star alignment and DynamicAlignement in Pixinsight for combining RGB tiles individually and then to combine as RGB image - did not help either
Color calibration also did not help
Any idea what else I could try to get the B and G data well integrated?
Arny
Graded RGB image before postprocessing
📷 image.jpeg
fully processed Red channel
📷 image.jpeg