Does anybody know how FWHM is related to pixel scale? If one uses Nyquist and chooses 3 pixels across the FWHM, it results in wildly different FWHM values depending on pixel scale. For example, when I shoot at .77 arcsec/pix, 3 x .77 = 2.31 acrsrec. But when I shoot at 2.47 arcsec/pix 3 x 2.47 = 7.41 arcsec. It doesn't really matter what factor one uses (1.6, 2, 3 etc), it results in very different FWHM values depending on pixel scale.
When I shoot at 2.47 arcsec/pix (FSQ with ,6x reducer and 3.8 nm pixels, I consider 4 arcsec/pixel very good. It represents a factor of 1.6. I can not achieve this when I shoot at .77 arcsec/pix (same pixel pitch). .7 x 1.6 =1.2 arcsec.
Clearly as pixel scale increases, FWHM must increase. At its very basic, lets assume 1 pixel across the FWHM. If one is shooting a 1 arcsec/pix, that would be a FWHM of 1 arcsec. If one is shooting at 3 arcsec/pix, that would be a FWHM of 3 arcsec.
software that calculates FWHM (like PI's SFS) uses pixel scale. You tell it what your pixel scale is and it calculates FWHM.
So what am I missing? The reason for this whole mess is I am trying to determine what are good FWHM values for my systems.
The other question I have is; Is possible to achieve a FWHM value that is lower than seeing? If my sky has a FWHM of 3, can I achieve 2?
Rodd
When I shoot at 2.47 arcsec/pix (FSQ with ,6x reducer and 3.8 nm pixels, I consider 4 arcsec/pixel very good. It represents a factor of 1.6. I can not achieve this when I shoot at .77 arcsec/pix (same pixel pitch). .7 x 1.6 =1.2 arcsec.
Clearly as pixel scale increases, FWHM must increase. At its very basic, lets assume 1 pixel across the FWHM. If one is shooting a 1 arcsec/pix, that would be a FWHM of 1 arcsec. If one is shooting at 3 arcsec/pix, that would be a FWHM of 3 arcsec.
software that calculates FWHM (like PI's SFS) uses pixel scale. You tell it what your pixel scale is and it calculates FWHM.
So what am I missing? The reason for this whole mess is I am trying to determine what are good FWHM values for my systems.
The other question I have is; Is possible to achieve a FWHM value that is lower than seeing? If my sky has a FWHM of 3, can I achieve 2?
Rodd